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    <title>Why HTML5? on HTML5 in 24 Hours</title>
    <link>https://www.html5in24hours.com/tags/why-html5/</link>
    <description>Why HTML5? on HTML5 in 24 Hours</description>
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    <language>en-us</language><copyright>Jennifer Kyrnin</copyright><lastBuildDate>Tue, 10 Apr 2012 17:01:23 +0000</lastBuildDate>
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      <title>HTML5 can increase mobile usage</title>
      <link>https://www.html5in24hours.com/posts/html5-can-increase-mobile-usage/</link>
      <pubDate>Tue, 10 Apr 2012 17:01:23 +0000</pubDate>
      <guid>https://www.html5in24hours.com/posts/html5-can-increase-mobile-usage/</guid><description>&lt;p&gt;If you’ve been wondering whether or not to convert your site (or create a new site) using HTML5, then the news from &lt;a href=&#34;http://www.usablenet.com/&#34;&gt;Usablenet&lt;/a&gt; (via &lt;a href=&#34;http://techcrunch.com/2012/04/09/html5-features-drive-up-mobile-websites-usage-by-up-to-28/&#34;&gt;TechCrunch&lt;/a&gt;) is welcome. Apparently, just adding a few interactive elements with HTML5 you can increase the engagement on your website and this makes mobile users especially want to stick around, up to 28% more in fact. One thing the headline doesn’t say is that it also decreases bounce rates by 15%—in other words, 15% fewer people are leaving right after showing up.&lt;/p&gt;&#xA;&lt;p&gt;Now this isn’t just a matter of adding an HTML5 doctype to the top of your pages and calling it good. No, you need to do more with the HTML5 specification before you can look forward to those 11% more pageviews, lower bounce rates, and higher engagement. Doing things like:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Adding an interactive gallery or slideshow&lt;/li&gt;&#xA;&lt;li&gt;Including location services&lt;/li&gt;&#xA;&lt;li&gt;Expandable and collapsible boxes (to show and hide content)&lt;/li&gt;&#xA;&lt;li&gt;Using shopping cart overlays (instead of dragging them off to yet another page)&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;p&gt;All of these things make your site more interesting and interactive. And when you add HTML5 features like location services that are well suited to mobile phone use, well, of course mobile phone customers are going to appreciate that.&lt;/p&gt;&#xA;&lt;p&gt;Remember to always test your new designs and interactivity as much as possible. You don’t want to see a gain in mobile users of 28% while losing 50% of your desktop users. But the outlook is great for HTML5, and as mobile use grows in popularity, HTML5 websites will be the beneficiaries.&lt;/p&gt;&#xA;</description>
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      <title>GeoLocation versus &#34;personalized advertising&#34;</title>
      <link>https://www.html5in24hours.com/posts/geolocation-versus-personalized-advertising/</link>
      <pubDate>Sat, 09 Jul 2011 04:33:21 +0000</pubDate>
      <guid>https://www.html5in24hours.com/posts/geolocation-versus-personalized-advertising/</guid><description>&lt;p&gt;I&amp;rsquo;m writing about GeoLocation right now, and what interests me is that the specification requires that the browser ask permission before getting location data. That&amp;rsquo;s great.&lt;/p&gt;&#xA;&lt;p&gt;But what I find interesting is that to use GeoLocation, we web designers have to ask permission. But when it comes to serving &amp;ldquo;personalized&amp;rdquo; advertising, apparently no permission is needed.&lt;/p&gt;&#xA;&lt;p&gt;The only saving grace is that the ads tend to use IP addresses that puts my location as &amp;ldquo;Bothell, WA&amp;rdquo; which is 10-15 miles away from where I really am located.&lt;/p&gt;&#xA;</description>
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      <title>YouTube delivers WebM video</title>
      <link>https://www.html5in24hours.com/posts/youtube-delivers-webm-video/</link>
      <pubDate>Wed, 20 Apr 2011 20:42:40 +0000</pubDate>
      <guid>https://www.html5in24hours.com/posts/youtube-delivers-webm-video/</guid><description>&lt;p&gt;The &lt;a href=&#34;http://youtube-global.blogspot.com/2011/04/mmm-mmm-good-youtube-videos-now-served.html&#34;&gt;YouTube blog&lt;/a&gt; announced yesterday that they are now serving videos in the &lt;a href=&#34;http://www.webmproject.org/about/&#34;&gt;WebM&lt;/a&gt; format. They will continue to support H.264, and they are committed to continuing to develop their HTML5 player. You can join the HTML5 player trial &lt;a href=&#34;http://www.youtube.com/html5&#34;&gt;at their site&lt;/a&gt;.&lt;/p&gt;&#xA;&lt;p&gt;I&amp;rsquo;m curious, what video format would you like to see win? [poll id=&amp;ldquo;2&amp;rdquo;]&lt;/p&gt;&#xA;</description>
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      <title>HTML5 last call now has a date</title>
      <link>https://www.html5in24hours.com/posts/html5-last-call-now-has-a-date/</link>
      <pubDate>Tue, 19 Apr 2011 16:29:57 +0000</pubDate>
      <guid>https://www.html5in24hours.com/posts/html5-last-call-now-has-a-date/</guid><description>&lt;p&gt;According to &lt;a href=&#34;http://www.itpro.co.uk/632938/html5-standards-deadline-set-for-24-may&#34;&gt;IT Pro&lt;/a&gt;, the W3C has set a deadline of &lt;strong&gt;May 24, 2011&lt;/strong&gt; for the last issues to be delivered about the HTML5 specification.&lt;/p&gt;&#xA;&lt;p&gt;This is exciting news for the standard, as it means that browser makers will start building to it in earnest, web designers can be more confident that the sites they build won&amp;rsquo;t need hacks, and HTML5 will grow in popularity and importance.&lt;/p&gt;&#xA;</description>
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